Foundation is Hypercade’s managed DevOps platform. It includes CI/CD, crash reporting, bug reporting, and analytics - all provided and operated by Hypercade. You don’t install or configure anything. You give us a repo URL, and you get a fully functional DevOps pipeline on day one.

What you get

CI/CD via TeamCity. Shared, managed instance. Each studio gets a project. Builds trigger on push, run in parallel, and produce artifacts for Steam and Epic. QA can deploy to branches without waiting for engineers. Version numbers are correct automatically.

Crash reporting via BugSplat. Crash dumps flow in from players and QA. You see stack traces, affected versions, crash trends, and reproduction steps. Bring your own license or use ours (pass-through plus 10-15%).

Bug reporting via LadyBug. In-game bug submission. Players and QA can file reports with screenshots and system info directly from the game. Reports land in your existing workflow.

Analytics via Cloudflare Workers + BigQuery. Track player sessions, hardware profiles, progression markers, and custom events. Anonymous - no PII. Data is yours to query.

The value

Broken builds and manual pipelines eat 15-30% of dev time. Foundation gives that time back. One-click deployments. Instant crash visibility. Better data to make calls faster.

How it works

When you onboard:

  1. You provide your game repo URL and credentials.
  2. Hypercade configures a project on our TeamCity instance.
  3. Builds start running on every push.
  4. Crash data and analytics flow to your dashboard.

That’s it. No infrastructure to manage. No tools to install. Just a repo URL.

Next steps